Designing for Device Convergence: Candy-Coated Android Style

Image by Google

Image by Google

Wednesday, Google announced their latest whimsically named Android OS: Android Lollipop. While many Google Services aim at supporting a continuous experience across devices, Android often fell short of the cohesive look and feel offered by Apple. Google’s new visual and interaction design language, Material, seeks to bridge the gaps not only within the design of Android devices and apps but also extending into Google products and web services. Lollipop, the first Android OS to truly tie its candy-inspired name to the visual design language, gives us a first taste at Material for Android.

—Thanks to Rae Gibbs


The Jacket Designer’s Challenge: To Capture a Book by its Cover

Photo by George Baler, images by Peter Mendelsund

Photo by George Baler, images by Peter Mendelsund

This week, Fresh Air‘s Dave Davies interviewed book cover designer, Peter Mendelsund, who has just released two new books of his own.

Cover is a collection of hundreds of his book covers, including many that were rejected, along with commentaries on his technique. What We See When We Read is about how words give rise to images in our minds.”

In talking about his process, Peter will do up to 100 comps—and out of those 100 tends to only present one idea to an editor or an author. He contends that showing any more than a single idea will result in a “Frankenstein jacket.”

—Thanks to Dennis Van Huffel


App Companion for UX Terminology

Image by Cyber-Duck

Image by Cyber-Duck

Ever been mystified by the UX jargon of your coworkers? Fear not: Cyber-Duck has put together a quick-reference guide to all sorts of UX slang.

—Thanks to Daniel Barbour


Weather Dial

Photo by David Elgena

Photo by David Elgena

Since first launching Weather Dial in 2012, David Elgena has continued to seek ways to improve both the forecast data and the experience of this signature app. Weather Dial 2 is a culmination of the last 2-years of trial & error, and much appreciated user feedback.

—Thanks to Oscar Tellez


Quality Is Fractal

Image by Bobby Borszich

Image by Bobby Borszich

Quality is fractal. Just by touching a product you can make reasonable assumptions about the characteristics (or the corporate pathologies) of the people who made it.

—Thanks to Jared Christensen


The Little Library of Factory Sleeves

Photo by Wayne Burrows via Eastern Bloc Songs

Photo by Wayne Burrows via Eastern Bloc Songs

As a designer and record collector (one of the lowest life forms), I’m not ashamed to admit I’ve bought more than my share of music just for the sleeve. I’ve had a blind spot for generic label sleeves over the years as I hunted down rarities but those days are behind me. Like the hidden beauty of patterns inside security envelopes (another story for another time), there are so many modernist gems on those cheaply printed thin paper sleeves. Bold and unrestrained use of color and shape, op-art patterns, wild illustration, and zany typography. My record collecting game has been changed.

—Thanks to Derek Rosenstrauch


Why Play Is Important to Us All

Photo by Julien Behal via PA

Photo by Julien Behal via PA

Play isn’t slothful, it’s useful. It is recreation with the emphasis on the last three syllables. Play is indispensable to human progress and good for individuals. A culture that encourages it will enjoy cumulative benefits.

—Thanks to Jared Christensen